Jun Kiniwa   Kensaku Kikuta   Hiroaki Sandoh   
Journal of the Operations Research Society of Japan 60(4) 479-495 2017年10月 [査読有り]
We consider a multiagent network model consisting of nodes and edges as cities and their links to neighbors, respectively. Each network node has an agent and priced goods and the agent can buy or sell goods in the neighborhood. Though every node m...
Jun Kiniwa   Takeshi Koide   Hiroaki Sandoh   
Communications in Computer and Information Science 358 319-331 2013年 [査読有り]
In 1997, a minority game (MG) was proposed as a non-cooperative iterated game with an odd population of agents who make bids whether to buy or sell. Since then, many variants of the MG have been proposed. However, the common disadvantage in their ...
Jun Kiniwa   Takeshi Koide   Hiroaki Sandoh   
ICAART: PROCEEDINGS OF THE 4TH INTERNATIONAL CONFERENCE ON AGENTS AND ARTIFICIAL INTELLIGENCE, VOL. 2 15-22 2012年 [査読有り]
A minority game (MG) is a non-cooperative iterated game with an odd population agents who make bids whether to buy or sell. Based on the framework of MG, several kinds of games have been proposed. However, the common disadvantage nu their characte...
Jun Kiniwa   Takeshi Koide   Hiroaki Sandoh   
PHYSICA A-STATISTICAL MECHANICS AND ITS APPLICATIONS 388(18) 3879-3891 2009年9月 [査読有り]
A non-cooperative iterated multiagent game, called a minority game, and its variations have been extensively studied in this decade. To increase its market similarity, a $-game was presented by observing the current and the next agent's payof...