Curriculum Vitaes

Fukuhito Ooshita

  (大下 福仁)

Profile Information

Affiliation
professor, Graduate School of Information Science / School of Social Information Science, University of Hyogo
Degree
Master(Engineering)(Osaka University)

J-GLOBAL ID
200901098024195714
researchmap Member ID
5000049929

External link

Major Papers

 132
  • Quentin Bramas, Hirotsugu Kakugawa, Sayaka Kamei, Anissa Lamani, Fukuhito Ooshita, Masahiro Shibata, Sébastien Tixeuil
    The Computer Journal, Feb 23, 2026  Peer-reviewed
    Abstract We consider a strong variant of the crash fault-tolerant gathering problem called Stand-Up Indulgent Gathering (SUIG), by robots endowed with limited visibility sensors and lights on line-shaped networks. In this problem, a group of mobile robots must eventually gather at a single location, not known beforehand, regardless of the occurrence of crashes. Differently from previous work that considered unlimited visibility, we assume that robots can observe nodes only within a certain fixed distance (i.e. they are myopic), and emit a visible color from a fixed set (i.e. they are luminous), without multiplicity detection. We consider algorithms depending on two parameters related to the initial configuration: $M_{\mathrm{init } }$, which denotes the number of nodes between two border nodes, and $O_{\mathrm{init } }$, which denotes the number of nodes hosting robots. Then, a border node is a node hosting one or more robots that cannot see other robots on at least one side. Our main contribution is to prove that, if $M_{\mathrm{init } }$ or $O_{\mathrm{init } }$ is odd, SUIG can be solved in the fully synchronous model even if crashes occur at a node at any phase of execution (i.e. including within the LCM cycle).
  • Sayaka Kamei, Anissa Lamani, Fukuhito Ooshita, Sébastien Tixeuil, Koichi Wada
    Theory of Computing Systems, 69(1), Jan 24, 2025  Peer-reviewed
    We investigate gathering algorithms for asynchronous autonomous mobile robots moving in uniform ring-shaped networks. Different from most work using the Look-Compute-Move (LCM) model, we assume that robots have limited visibility and lights. That is, robots can observe nodes only within a certain fixed distance, and emit a color from a set of constant number of colors. We consider gathering algorithms depending on two parameters related to the initial configuration: Minit, which denotes the number of nodes between two border nodes, and Ninit, which denotes the number of nodes hosting robots between two border nodes. In both cases, a border node is a node hosting one or more robots that may see other robots on exactly one side. Our main contribution is to prove that, if Minit or Ninit is odd, gathering is always feasible with three or four colors. The proposed algorithms do not require additional assumptions, such as knowledge of the number of robots, multiplicity detection capabilities, or the assumption of towerless initial configurations. These results demonstrate the power of lights to achieve gathering of robots with limited visibility.
  • Fukuhito Ooshita, Naoki Kitamura, Ryota Eguchi, Michiko Inoue, Hirotsugu Kakugawa, Sayaka Kamei, Masahiro Shibata, Yuichi Sudo
    28th International Conference on Principles of Distributed Systems (OPODIS), 12-16, Dec, 2024  Peer-reviewedLead author
    We investigate crash-tolerant perpetual exploration algorithms by myopic luminous robots on ring networks. Myopic robots mean that they can observe nodes only within a certain fixed distance ϕ, and luminous robots mean that they have light devices that can emit a color from a set of colors. The goal of perpetual exploration is to ensure that robots, starting from specific initial positions and colors, move in such a way that every node is visited by at least one robot infinitely often. As a main contribution, we clarify the tight necessary and sufficient number of robots to realize perpetual exploration when at most f robots crash. In the fully synchronous model, we prove that f+2 robots are necessary and sufficient for any ϕ ≥ 1. In the semi-synchronous and asynchronous models, we prove that 3f+3 (resp., 2f+2) robots are necessary and sufficient if ϕ = 1 (resp., ϕ ≥ 2).
  • Jion Hirose, Junya Nakamura, Fukuhito Ooshita, Michiko Inoue
    Concurrency and Computation: Practice and Experience, 36(14), Apr 3, 2024  Peer-reviewed
    Summary In this work, we study the gathering problem to make multiple agents, who are initially scattered in arbitrary networks, meet at the same node. The network has agents with unique identifiers (IDs), and of them are weakly Byzantine agents that behave arbitrarily, except for falsifying their identifiers. These agents behave in synchronous rounds, and they may start an algorithm at different rounds. Each agent cannot leave information at a node. We propose herein a deterministic algorithm that efficiently achieves gathering with a simultaneous termination having a small number of non‐Byzantine agents. The proposed algorithm concretely works in rounds if the agents know the upper bound on the number of nodes, and at least non‐Byzantine agents exist, where is the length of the largest ID among agents, and is the number of rounds required to explore any network composed of nodes. The literature presents two efficient gathering algorithms with a simultaneous termination. The first algorithm assumes that agents know the number of nodes and achieves the gathering in rounds in the presence of any number of Byzantine agents, where is the length of the largest ID among non‐Byzantine agents. The second algorithm assumes both that agents know and that at least non‐Byzantine agents exist, and it achieves the gathering in rounds. The proposed algorithm is faster than the first existing algorithm and requires fewer non‐Byzantine agents than the second existing algorithm if is given to agents. We propose herein a new technique to simulate a Byzantine consensus algorithm for synchronous message‐passing systems on agent systems to reduce the number of agents.
  • Daisuke Yokota, Yuichi Sudo, Fukuhito Ooshita, Toshimitsu Masuzawa
    42nd ACM Symposium on Principles of Distributed Computing (PODC), Jun 16, 2023  Peer-reviewed
  • Shota Nagahama, Fukuhito Ooshita, Michiko Inoue
    Information and Computation, 292 105036-105036, Jun, 2023  Peer-reviewed
  • Yotam Ashkenazi, Shlomi Dolev, Sayaka Kamei, Yoshiaki Katayama, Fukuhito Ooshita, Koichi Wada
    Theoretical Computer Science, 954 113755-113755, Apr, 2023  Peer-reviewed
  • Fukuhito Ooshita, Sébastien Tixeuil
    Information and Computation, 285 104702-104702, May, 2022  Peer-reviewedLead author
  • Jion Hirose, Junya Nakamura, Fukuhito Ooshita, Michiko Inoue
    IEICE Transactions on Information and Systems, E105-D(3) 541-555, Mar, 2022  Peer-reviewed
  • Yuichi Sudo, Fukuhito Ooshita, Taisuke Izumi, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    IEEE Transactions on Parallel and Distributed Systems, 31(11) 2620-2632, Nov 1, 2020  Peer-reviewed
  • Masahiro Shibata, Norikazu Kawata, Yuichi Sudo, Fukuhito Ooshita, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    Theoretical Computer Science, 822 92-109, Jun, 2020  Peer-reviewed
  • Yuichi Sudo, Fukuhito Ooshita, Hirotsugu Kakugawa, Toshimitsu Masuzawa, Ajoy K. Datta, Lawrence L. Larmore
    Theoretical Computer Science, 806 617-631, Feb, 2020  Peer-reviewed
  • Sudo Yuichi, Ooshita Fukuhito, Kakugawa Hirotsugu, Masuzawa Toshimitsu, Datta Ajoy K, Larmore Lawrence L
    IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, 30(6) 1359-1373, Jun, 2019  Peer-reviewed
  • Masahiro Shibata, Toshiya Mega, Fukuhito Ooshita, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    Journal of Parallel and Distributed Computing, 119 92-106, Sep 1, 2018  Peer-reviewed
  • Tsuyoshi Gotoh, Yuichi Sudo, Fukuhito Ooshita, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    38th IEEE International Conference on Distributed Computing Systems(ICDCS), 775-785, Jul, 2018  Peer-reviewed
  • Masahiro Shibata, Fukuhito Ooshita, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    Theoretical Computer Science, 705 9-30, Jan 1, 2018  Peer-reviewed
  • Masahiro Shibata, Toshiya Mega, Fukuhito Ooshita, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    PROCEEDINGS OF THE 2016 ACM SYMPOSIUM ON PRINCIPLES OF DISTRIBUTED COMPUTING (PODC'16), 415-424, Jul, 2016  Peer-reviewed
  • Yuma Asada, Fukuhito Ooshita, Michiko Inoue
    Journal of Graph Algorithms and Applications, 20(1) 59-78, Feb, 2016  Peer-reviewed
  • Masahiro Shibata, Shinji Kawai, Fukuhito Ooshita, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    THEORETICAL COMPUTER SCIENCE, 617 1-11, Feb, 2016  Peer-reviewed
  • Fukuhito Ooshita, Sebastien Tixeuil
    THEORETICAL COMPUTER SCIENCE, 568 84-96, Feb, 2015  Peer-reviewed
  • Fukuhito Ooshita, Shinji Kawai, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, 25(5) 1289-1296, May, 2014  Peer-reviewed
  • Taisuke Izumi, Tomoko Izumi, Sayaka Kamei, Fukuhito Ooshita
    IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, 24(4) 716-723, Apr, 2013  Peer-reviewed
  • Daisuke Baba, Tomoko Izumi, Fukuhito Ooshita, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    THEORETICAL COMPUTER SCIENCE, 478 118-126, Mar, 2013  Peer-reviewed
  • Yuichi Sudo, Junya Nakamura, Yukiko Yamauchi, Fukuhito Ooshita, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    THEORETICAL COMPUTER SCIENCE, 444 100-112, Jul, 2012  Peer-reviewed
  • Yukiko Yamauchi, Sayaka Kamei, Fukuhito Ooshita, Yoshiaki Katayama, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    INFORMATION SCIENCES, 180(10) 1802-1816, May, 2010  Peer-reviewed
  • Daisuke Kadono, Tomoko Izumi, Fukuhito Ooshita, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    AD HOC NETWORKS, 8(1) 63-76, Jan, 2010  Peer-reviewed
  • Tomoko Suzuki, Taisuke Izumi, Fukuhito Ooshita, Hirotsugu Kakugawa, Toshimitsu Masuzawa
    THEORETICAL COMPUTER SCIENCE, 393(1-3) 90-101, Mar, 2008  Peer-reviewed

Misc.

 63

Major Research Projects

 19